Dialogue issues in the Hall of Fame were corrected.Mercenary tasks against newly added enemies/factions no longer get stuck.Outpost crew add/remove actions now work in the increments intended.Steam deck/controller fixes/improvements (still working on resolving the config reset).Crew Combat Auto-offer can no longer cause the game to be stuck.Added a script to retrospectively unlock event-related Achievements for those who previously crossed the 10-year limit.v1.1501121J/22K - Live as of Nov 22, 5 AM for all OSes If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our Discord server. Assume that we did not want to make anyone's life harder. Important Note: Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. So please make sure that Vagrus is updated to the latest version at all times. It has also come to our attention via crash reports that for some reason, quite a number of our players are on earlier versions of the game (pre-hotfixes). Checking the "Send Crash Reports" box on the Disclaimer screen helps a lot in becoming aware of things early, so thanks to everyone who did that. Please bear with us while we do our best to clear any problems and bugs as they become known. Among the matters addressed are those that appeared in yesterday’s “known issues” and several others that we are still working to fix. These hotfixes address a swathe of bugs we’ve become aware of since the content first went out a few days ago. Hot on the heels of our expansion’s release, we were ready to deploy our first hotfixes. Hence, we are reposting our patch notes along with the Hotfix I-II notes to be able to provide the algorithm a post about a new build. Why are we reposting this?: Apparently, Steam does not allow a build to be linked to a DLC release announcement type post, so the game was shown to be last updated in August. Website | Youtube | Twitter | Facebook | Instagram | Patreon | Discordįull Details Posted, 6:01:04 PM Revisions 1 Tags mod_hide_library_overview,steam_award_nomination_request Feed Community Announcements Author Lares Hill Author Lares Hill Original Article View Original If you like Vagrus, please consider sharing our pages and posts with your friends through your favorite social media channel(s). That’s all for today, pilgrims stay safe out there, stay fresh, prepared, and vigilant – and most importantly – conquer the wasteland! So, if you’d like to see more of the wasteland in the coming year, you can do so with the Season Pass. The latter is a discount for 3 DLCs in and of itself, as well as helps support the production of future content we have planned. Unfortunately, the expansion is on its 30-day sale launch cooldown along with the Vagrus Season Pass. A sprawling new area jam-packed with content approaching half of that of the base game is yours to explore, and, were we able to, we’d offer a discount on that, too. If, like many of our dedicated players, you’re enjoying Sunfire and Moonshadow, our new expansion, we’d just like to say that we’re grateful for your support. On top of all this, as is typically the case around this time of year, the Steam Award Nominations are now open! We’d certainly be grateful if you were to nominate Vagrus for the Labor of Love Award and, if you’d like to, you can do so here. Starting today, anyone looking to pick up the base game receives a whopping thirty-four percent discount on it, as well as on our patronage pack, and the original soundtrack. Fresh off of our expansion’s release exactly two weeks ago, we’re right back into bringing you an offer for Vagrus at the Steam Autumn Sale.
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